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We are investing heavily in the development of playable ads and are looking for a Junior Game Designer to be responsible for creating new game mechanics and managing the full development cycle of playable ads.
On this team, your contribution will be truly tangible — instead of working on a small part of a large project, you'll be creating new games and directly impacting the revenue of a global hit while attracting millions of new players.
If this sounds like you, apply now and don't forget to attach your resume and portfolio!
Responsibilities
- Designing and developing game mechanics for new playable ads.
- Analyzing live playable ads and researching our competitors' solutions.
- Closely collaborating with artists and developers throughout all stages of development.
Requirements
- At least 1 year of experience in game development.
- Experience with a major game engine (Unity, Unreal Engine, or Godot).
- Experience creating or developing game mechanics.
- A strong interest in game marketing and game design.
- A love for gaming — not just mobile titles, but the industry as a whole.
Nice to have
- Experience in related roles: Game Designer, Level Designer, Technical Game Designer, etc.
- An understanding of the game creatives market and playable ads.
- A degree in a relevant field.
You'll love working with us because
- Mentorship with experienced specialists and real tasks from day one.
- A top team you can learn from every day — you'll level up your skills and become an expert who understands how the best playables in the gaming industry are created.
- Cutting-edge analytics tools for testing experimental hypotheses. We make data-driven decisions and scale ideas with a laser focus on success and quality. We aren't limited by budgets, only by efficiency.
- High-speed decision-making: You'll have the ability to change processes and approaches for better efficiency without lengthy approvals or bureaucracy.