We’re looking for a Senior AI Programmer to join a team building innovative AI solutions for our hit game Fishdom. In this role, you’ll design and implement an AI-powered test generation system for games—an internal tool that will make testing faster and easier, uncover unusual edge-case bugs, and improve overall release quality.
A key part of the challenge is that there’s no off-the-shelf solution for this on the market, so the work involves a lot of engineering R&D and independent ownership. You’ll be expected to stay on top of rapidly evolving AI technologies, quickly validate ideas in practice, and make sound technical decisions.
Instead of a pre-defined plan split into many small tasks, this is an open ownership area: you’ll help define the direction, set priorities, and build the roadmap.
Stack: TeamCity, Kotlin DSL, Python (tests in Pytest), an in-house testing framework (RPC communication between tests and C++ game clients), Claude Code, GitHub, Cursor, Appium